Tameron Honnellio

Art Projects

Cloud Shader: This was a short one day project to practice with shaders in Godot. This was my first time attempting a vertex displacement shader. I based the effect on a brief tutorial I had seen that used visual nodes. For my attempt, I decided to manually code this shader instead of using nodes.

Blackstar: This is a model I created based off of Blackstar from Soul Eater using Blender over the course of 1 week. I used the Primbambase plugin to texture the model using Aseprite.

Kokiri Forest: This was a project I completed in February 2024. My goal was to recreate Kokiri Forest from The Legend of Zelda: Ocarina of Time from scratch to practice using a new tool called Crocotile. Crocotile is a 3D modeling software that allows users to generate 3D models using only quads and pixel art.